Teams

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  • This VIP team will focus on accelerating sustainable development in Africa. As the population rapidly increases (more than 2 billion projected by 2050), there are pressing needs in multiple areas. Students are invited to analyze, assess and discuss efforts to achieve sustainable development in Africa, and contribute projects on sustainable development there. Projects may...

  • Some of the strengths of Media Arts are its interdisciplinary nature and innovative use of technology and artistic practices. These strengths create problems in publishing academic or creative media-arts projects in traditional books and journals. Our goals are: 1) Research how and why non-traditional journals operate (funding, print & web-based strategies, peer-review vs peer-supported,...

  • The Law, Data & Design Lab works to increase fairness, efficiency, transparency, and access to justice in the civil and criminal legal systems in the United States and around the world. We use methods from computer and data science (e.g., natural language processing, machine and deep learning), operations management (e.g., process mining, simulation), public policy (e.g., program...

  • The mission of the Workplace Ecology Lab (WELab) is to create sustainable and healthy human-centered environments. Our team conducts research on the interdependent relationship between human outcomes and the built environment in various settings, such as workplaces, university campuses, and homes. To achieve this, we employ a diverse array of mixed methods, encompassing data analytics,...

  • Create Ava: an intelligent, full-body, controllable human avatar that can hear/see and is capable of natural, spoken conversations with humans.

  • AccessCORPS will train students (and others) to systematically assess the accessibility of GT course materials, to determine any barriers a student with an impairment or disability or other challenge may face when taking the course. The AccessCORPS team members will then work with the course instructor(s) to reduce access barriers in the materials and other aspects of the course, while also...

  • For students to learn the theory and gain the skills necessary to fabricate next-generation batteries for EVs, spacecraft, and Smart Cities infrastructure.

  • This project brings together histories and concepts of visual culture and image making with explorations of technology and artificial intelligence. We are an artist and AI researcher exploring approaches to applying machine learning to create artistic images. Our team is analyzing the application of machine learning to the creative act of image making. Working collaboratively in the areas of...

  • Our goal is to create a new division of VIP undergraduate students focused on developing biomedical technology to contribute to vascular health monitoring and disease diagnosis. They will work in a multidisciplinary setting to gain hands-on experience and confidence in designing, fabricating, testing and analyzing devices. We aim to design teams to work on a variety of sub-projects so...

  • This VIP takes as its main focus Georgia Tech’s new Living Building – the Kendeda Building for Innovative Sustainable Design – and its efforts to advance social equity as one of seven key performance areas in the Living Building Challenge. Students in this class work closely with community partners to support the...

  • We aim to establish an integrated, collaborative learning environment that explores cinematic filmmaking in the Unreal Engine and offers hands-on experience in film development, production, distribution, and exhibition. Our diverse project teams allow students to work alongside industry professionals to design, fundraise, write, shoot, edit, and market original content while cultivating...

  • The Climate Innovations VIP (formerly National Parks: Diversity & Sustainability) will explore technologies and practices to assess the impacts of climate, man-made and natural events on regional ecosystems. Building on the foundational research of diverse teams from prior US national park and Patagonia sustainability and outreach projects, the class will utilize tools including AI and...

  • The team develops apps for online debates and collaborative projects that focus on problem solving and building consensus in conflicts. More specific goals include: ...

  • Design and build an interesting and engaging interactive sensor-driven dynamic art installation. The installation consists of a combination of three kinds of original art — sound, mechatronics, and video — that all respond to participant motion in a synchronized way. Key points in participants’ poses, extracted in real time from camera output, are processed and then...

  • Think outside traditional modes of communication and documentation to create radical experiences of empathy, an important component to success in personal and professional settings.  The team will employ immersive technologies, such as Augmented Reality, Virtual Reality, and mobile apps, which allow users to quite literally step into another person’s shoes, to see the...

  • Our team seeks to create robust, comprehensive, and transparent real-time power outage data measured at multiple geographic scales for the entire country to 1) deliver rapid emergency response and medical services, 2) inform public investments in grid resilience and restoration, and 3) identify which local communities are more socio-economically vulnerable to climate risk of energy...

  • The reliability of electric power grids is challenged by the rapidly increasing frequency and severity of natural disasters. To better design and operate power grids during natural disasters and build public acceptance for the disruptive actions needed to mitigate their impacts, this project will develop and publicize video game style simulations that put the player in the role of a power...

  • There are more than 2.5 billion people who need Assistive Technology (AT) to live productive and dignified lives and nearly one billion of them do not have access to the AT they need. Access to AT can be as low as 3% in Sub-Saharan Africa. This VIP aims to enable students to participate in creative problem-solving toward bridging this AT access gap. Students will be introduced to concepts of...

  • The goal of this course is to explore the intersections of health, storytelling, and visual communication. Collaborative projects might include comics, exhibitions, apps, and other creative projects meant to help make medical information more accessible and appealing to broad audiences. We will work with hospitals, clinics, and other medical professionals as partners.

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