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  • AccessCORPS will train students (and others) to systematically assess the accessibility of GT course materials, to determine any barriers a student with an impairment or disability or other challenge may face when taking the course. The AccessCORPS team members will then work with the course instructor(s) to reduce access barriers in the materials and other aspects of the course, while also...

  • This team focuses on the effects that data are having in shaping education, on how new, rich, educational data sources can be used to improve content, instruction, and learning. Specifically, we look to the vast array of data that can be collected around educational opportunities at Georgia Tech and how those data shape educational practice.

  • 2022 French Arts and Media VIP focuses on the French novel and musical Les Miserables by Victor Hugo. ...

  • The first goal of the project is to curate the large volumes of data collected by higher education institutions. The team will then develop dashboards and other tools that enable users and decision makers to analyze, understand, and act on...

  • To improve health outcomes, nutrition, and general living conditions in developing nations and resource-limited environments through a variety of key technologies. These solutions include: sensors for sanitation in challenging environments, improving access to...

  • Design, test, and use systems to enhance student learning in Tech courses by applying techniques that include video and data mining, artificial intelligence, machine learning, and human-computer interfaces.

  • The EPIC (Exoskeleton and Prosthesis Intelligent Controls) Lab research areas include automation & mechatronics and bioengineering with a focus on the control of powered robotic prostheses and exoskeletons to assist human movement. We implement biological signal processing, intent recognition, and control systems based on EMG and mechanical sensors to improve human-machine capabilities....

  • To produce novel, creative media about recent scientific discoveries and engineering innovations. These include but are not limited to: interactive museum-style exhibitions, online articles and videos, and festival exhibits. Specifically, the team will create one exhibit or demo per semester, and each team member will publish bi-weekly in the online science magazine Charged. ...