Teams

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  • AccessCORPS will train students (and others) to systematically assess the accessibility of GT course materials, to determine any barriers a student with an impairment or disability or other challenge may face when taking the course. The AccessCORPS team members will then work with the course instructor(s) to reduce access barriers in the materials and other aspects of the course, while also...

  • The Bits of Good VIP team is closely linked to the Bits of Good student organization. In order to participate in the VIP, you will need to be a member of the BoG student organization, as this is where teams, roles, and training will take place. As a member of VIP, you will have some additional responsibilities to support the assignment of individual grades for the VIP. These may include:...

  • This team focuses on the effects that data are having in shaping education, on how new, rich, educational data sources can be used to improve content, instruction, and learning. Specifically, we look to the vast array of data that can be collected around educational opportunities at Georgia Tech and how those data shape educational practice.

  • As the U.S. population ages, chronic diseases have become more prevalent. This has important implications for society in terms of healthcare costs and quality of life. One such chronic disease is diabetes, which is characterized by elevated levels of blood sugar.  Diabetes exhibits...

  • 2022 French Arts and Media VIP focuses on the French novel and musical Les Miserables by Victor Hugo. ...

  • The first goal of the project is to curate the large volumes of data collected by higher education institutions. The team will then develop dashboards and other tools that enable users and decision makers to analyze, understand, and act on...

  • The project is an ongoing project focused on designing a hip hop-based innovation archive of educational resources and online courses that is accessed/experienced in three ways: 1) a subscription-based portal of downloadable materials, online courses, and webinars that offer hip hop-based educational resources for use in secondary and post...

  • To improve health outcomes, nutrition, and general living conditions in developing nations and resource-limited environments through a variety of key technologies. These solutions include: sensors for sanitation in challenging environments, improving access to...

  • To produce novel, creative media about recent scientific discoveries and engineering innovations. These include but are not limited to: interactive museum-style exhibitions, online articles and videos, and festival exhibits. Specifically, the team will create one exhibit or demo per semester, and each team member will publish bi-weekly in the online science magazine Charged. ...

  • The SCIP VIP leverages the beautiful game of soccer and other sports to understand and to accelerate community and youth transformation.  Teams study various forms of innovation, work with local organizations that use soccer to transform youth in the state of Georgia and beyond, produce children’s books and other media, generate resources for community development, create new soccer...

  • This team turns an athlete’s movements into measurements; their form into figures; and their strides into strategies. We store, analyze and effectively deliver the performance data of GT athletes to the players, trainers and coaches who use it to turn work into wins. ...